Wednesday, July 12, 2006

[UI] ARIS

ARIS: An Interface for Application Relocation in an Interactive Space
Jacob T. Biehl and Brian P. Bailey
Dept. of Computer Science, Univ. of Illinois Urbana, IL, USA
Graphics Interface 2004
  • ARIS:
    • an interactive space window manager
    • to enable a user to better manage information in an interactive space
    • provides an iconic map of the space that enables a user to visually relocate applications among screens
    • contribution: provide direct manipulation interface
    • build on top of Gaia, a middleware OS that manages resources in their Active Space Lab
  • iteration I: multiple Low-fidelity prototypes
    • users dislike:
      • select and drop
      • use of a back and forth gesture
      • textual list
    • users like:
      • select a button from the title bar
      • iconic map interface
      • want strong orientation cues
  • iteration II: revised low-fidelity prototype
  • lessons learned:
    • enable a user to initiate a window relocation task from a window's title bar
    • a 2D iconic map of the space may be good enough for window relocation tasks
    • provide feedback:
      • in the space as a user interacts with the iconic map
      • that transcends the end of the relocation task
    • users believe that the use of an interactive space could enhance collaborative work
    • ...
  • My Thoughts:
    • although our scenario is different from theirs, and also we want it to be automatic map, however, is the difference big enough? Or we just combine different works together?
    • speaking to UI, our original rough idea is almost the same... just that users don't need to orient themselves
    • doing rough prototypes => tradeoff: time and results/expectations
    • we should really think of a novel and different interface to achieve our goal, or works are too similar, but, this is not easy

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